Sketches, models and other creations

My Art

Characters, illustrations, models and everything in between.

This is where I collect my creative work. My main focus is developing as a 3D character modeller, alongside my 2D illustration and other creative interests.

01 / Primary specialism

3D Art

Character modelling is what I want to specialise in. I'm currently working mainly in Maya and starting to learn Blender and ZBrush. This section will show my models, development work and the technical side of creating characters.

Frog Model Remake Add your original frog and finished remake. Include front, side, back and three-quarter views when available.

Frog Character – Remake

A refinement of an earlier character model. Show the original, what I wanted to improve, the modelling process and the final result.

Maya Character modelling
New Character Model Make an original stylised character. Add the concept, model, topology, UVs, textures and final renders.

Original Stylised Character

A new character developed from an initial concept into a finished 3D model. Focus on silhouette, proportions, topology and materials.

Maya 3D character art
2D to 3D Character Add the original character sheet, blockout, finished model and comparison.

Concept to Character

A character designed in 2D and translated into 3D. Show how I keep the original personality and design details when modelling.

Visual development 3D modelling
Topology Breakdown Add a wireframe screenshot, edge flow, UV layout and any technical tests from your strongest model.

Technical Breakdown

A closer look at how a character is built. Include topology, UVs, material setup and any optimisation or deformation tests.

Technical art Maya
02 / Secondary specialism

2D Art

Drawing has always been a big part of what I do. I enjoy character illustration, fantasy designs, creature concepts and experimenting with colour and atmosphere.

Woodland Character – Final Redraw Save your new illustration into images/art/woodland-character-redraw.png and use it here.

Woodland Character Redesign

A redrawn and reworked version of an earlier character illustration. The new version explores stronger lighting, colour, atmosphere and character presentation.

Character illustration Refinement
Original Artwork Add your original version here to show the development between the two drawings.

Original Character Design

The earlier version of the woodland character. Display this alongside the redraw to show what changed and why.

Original artwork Development
Character Concepts Add silhouette exploration, costume ideas, expressions and colour tests for a new original character.

Character Development Sheet

A collection of sketches and design decisions showing how I develop an idea before moving towards a final character.

Concept art Character design
Creature Design Create a creature with a distinctive silhouette, personality and colour palette.

Creature Exploration

An opportunity to explore unusual shapes, features and personalities through creature design.

Creature design Illustration
03 / Other creative work

Other

Not everything I make fits neatly into 2D or 3D art. This section is for animation, experiments, theatre and other creative things I get involved in.

Animation Tests Add a short animation, movement test or character performance experiment when you have one ready.

Animation & Experiments

Small tests exploring movement, timing, character expression and how a character communicates through motion.

Theatre & Performance Add photographs or programme evidence from theatre work only where you have permission to share them.

Theatre & Performance

My theatre background and performance experience, which have helped develop my interest in character and storytelling.

Creative Experiments Add personal experiments, unusual projects, photography or other work that doesn't fit the other sections.

Other Experiments

A place for the things I make just because I'm interested in trying something different.