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Fish Heard

Character Artist · Illustrator · Storyteller

Hi! I'm Fish. I'm an aspiring 3D character modeller with a love for character design, illustration and creating little worlds with their own personalities. Have a look around!

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MY PROJECTS

A FEW THINGS I'VE BEEN WORKING ON

BIBLIOCIDE

Bibliocide

First-person puzzle game · Storytelling · Game design

GROUP PROJECT

Group Project

Collaborative game development · Character work

UNDER WOOL AND BRIAR

Under Wool and Briar

Character design · Illustration · Worldbuilding

ABOUT ME

WHO IS FISH?

A photograph of Fish A LITTLE BIT ABOUT ME

01 / 06

HI, I'M FISH.

3D CHARACTER MODELLER · 2D ARTIST · STORYTELLER

THEY / THEM ARTIST GAME DESIGN STUDENT

I'm Fish Heard, a nonbinary Game Design and Production student at the University of Salford, specialising primarily in character art, concept development and visual storytelling.

I've always been drawn to creating characters and worlds that feel like they have a life beyond what the player immediately sees. Whether that's through visual design, dialogue, narrative or the little details that make a world feel believable, I enjoy finding the things that give a project its personality.

Art has been a constant part of my life for as long as I can remember, and games have become the place where all of those interests come together.

02 / 06

WHAT I DO.

My main focus is 3D character modelling, but I enjoy working across different creative disciplines. I like understanding how all the different parts of a game come together.

3D CHARACTER ART

This is the direction I want to pursue professionally. I currently use Maya and have recently started learning Blender and ZBrush. I'm still at the beginning of developing my 3D skills, but I'm particularly interested in bringing characters from concept into 3D.

2D ART & ILLUSTRATION

Drawing, character concepts, anatomy, visual development and experimenting with different styles. I love being able to communicate a character through their appearance and design.

VOICE ACTING

Another creative direction I'd like to explore is voice acting, particularly character performance. I haven't published any voice acting work yet, but it's something I want to develop alongside my visual work.

STORYTELLING

Character personalities, relationships, worldbuilding and the small details that make fictional worlds feel interesting and believable.

Fish's bearded dragon MY BEARDED DRAGON

03 / 06

MY LITTLE COMPANION.

Not everything I do revolves around university or making art. I have my own little life outside of all that too!

One very important part of that is my bearded dragon. He's definitely worth having his own little place on my website.

I enjoy spending time with my pets and looking after them. I also find animals, their anatomy and their personalities really interesting, which is something that often feeds into my creative interests.

I think it's important to show the person behind the portfolio as well as the work.

04 / 06

WHEN I'M NOT DRAWING...

I have plenty of interests outside of making artwork. I enjoy games, stories, character-driven media and anything that gives me something interesting to think about or create.

I also have an interest in theatre and performance, which is part of why voice acting is something I want to explore further.

I like collecting inspiration from different places, whether that's a character design, a film, a game, an interesting creature or just something I happen to find interesting.

A lot of my hobbies end up influencing my artwork in one way or another.

Fish's hobbies and interests THINGS I ENJOY
Fish's creative workspace MY CREATIVE WORKSPACE

05 / 06

ALWAYS LEARNING.

I'm currently studying Game Design and Production at the University of Salford. My time at university has given me the opportunity to experiment with different areas of game development and work on projects with other people.

I'm currently most interested in developing my character modelling skills. Maya is the software I'm most familiar with, and I've recently started learning Blender and ZBrush.

I know I still have plenty to learn, but I want to keep improving, experimenting and building a portfolio that shows the direction I'm working towards.

06 / 06

THAT'S ME!

A little bit of everything, really. Here's a few more things that make up my creative life.

Ultimately, I want to become a 3D character modeller and keep developing my 2D art and voice acting alongside that. I'm still figuring things out, learning new software and finding my own style, but that's part of the fun.

WHERE I'M HEADED

WHAT I'M WORKING TOWARDS

MAIN CAREER GOAL

3D Character Modeller

My main goal is to work as a 3D character modeller in the games industry. I'm currently developing my skills in Maya and learning Blender and ZBrush, with a focus on improving my modelling, sculpting and character presentation.

SECONDARY DISCIPLINE

2D Artist

I also want to continue developing my illustration and character design. My 2D work is an important part of my creative identity and helps me explore ideas before taking them into 3D.

ADDITIONAL INTEREST

Voice Actor

Voice acting is something I'd like to explore alongside my main career. I haven't published a demo yet, but I'd like to build up experience and eventually create character performance samples.

MY BUSINESS CARD.

A little something to take with you!

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